[CLOSED] Why ThreeStateBool instead Nullable<bool>?

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    [CLOSED] Why ThreeStateBool instead Nullable<bool>?

    In TreeNodeBase there are two properties:
    public virtual ThreeStateBool Checked
    and
    public virtual ThreeStateBool Expandable

    with very strange Enum ThreeStateBool,

    may be better to use is Nullable<bool> (bool?)?

    there are same three states - true/false/null
    Last edited by Daniil; Sep 01, 2010 at 1:41 PM. Reason: [CLOSED]

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